|
- Understand the theory and know the methods of human-centered design
- Be able to apply human-centered design in a project with a real client.
- Generate ideas in a structured fashion, describe methods for ideation and experience and use these methods in practice
- Work on a project in a rapid design cycle (iterative, weekly increments).
- Select from various realization forms of ideas and motivate choices (proto, scenario, storyboard, film, mockup, measurement setup, model, simulation, 3D visualization).
- Evaluate design and design choices (critical attitude, insight, self-reflection).
- Communication with team member and external clients, an introduction in communication, setting goals, planning, effective coaching.
- Documentation and evaluation. Write pitches, presentations, proposals, keep a lab journal, perform peer reviews, write and evaluate reports, write summaries.
|
|
- Ideation, tinkering, explorative research
- Shape, design, context, tangible ideas
- Users and user scenarios
Manual enrollment via Osiris is only for Creative Technology students. If you want to enroll, please contact K. Zalewska (k.zalewska-kurek@utwente.nl).
|
|
|
|
 Bachelor Creative Technology |
| | Required materialsCanvasProject manual create module 3: Living and Working Tomorrow |
 | BookDesigning Interactive Systems: A comprehensive guide to HCI, UX and interaction design, David Benyon, Pearson, 4th edition (2019), ISBN: 9781292155517. The 3rd edition can also be used, but chapter numbers may differ from those referred to in the course syllabus. |
 |
| Recommended materialsBookMaking Things Talk and Making Things Move, O`Reilly `MAKE:' Series. ISBN: 9781449392437 |
 | BookDesigning for interaction, Dan Saffer, 2010, New Riders. ISBN: 9780321643391 |
 | BookCreative Workshop, 80 challenges to sharpen your design skills, David Sherwin, 2010. ISBN: 978-1600617973 |
 | BookSketching User Experiences, Bill Buxton, 2007. ISBN: 978-0-12-374037-3 |
 |
| Instructional modes Assessment Presence duty |  | Yes |

 | Lecture Presence duty |  | Yes |

 | Tutorial Presence duty |  | Yes |

 |
| Tests Living and Working Tomorrow
 | Human Centred Design
 |
|
| |