3D Modeling & Animation teaches skills and some more fundamental insight in 3D graphics modeling techniques as well as basic animation techniques for humanoid characters for movies or games.
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The focus is on the typical workflow for creating 3D models, characters, character rigging & skinning, animations, materials, and exports to other applications like Unity3D. This track significantly contributes to the Interactive Media Project. You get a grade for setting up a “walk cycle animation” for a 3D character. In addition, you have to design your own 3D character, rig it, skin it and animate it.
Enrollment
- Manual enrollment for this module via Osiris is only for Creative Technology students.
- If you want to take this module as a minor, please register for the minor during the minor registration period.
- If you do not wish to take this module as a minor, but rather (parts) as a regular module, and you are not a CreaTe student, please contact K. Zalewska (k.zalewska-kurek@utwente.nl)
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