- The student can design, develop and evaluate low fidelity and high fidelity prototypes of an intelligent interactive system that is well justified in context.
- The student is able to take real users into account in the analysis, design, and evaluation of interactive systems with respect to both usability and user experience.
- The student can formulate a research question and answer it by choosing and applying various research methods to collect data.
- The student can analyse the collected data by using the appropriate statistical or other methods, and drawing conclusions from the data.
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Human-Computer Interaction Design and Evaluation focuses on the process of designing technology solutions for specific users and specific task domains using a user-centered design (UCD) process. This builds upon the User Requirements topics from M4, adding (among other things) academic skills for qualitative and quantitative user research. Topics include discovery, design, information architecture, research methods, and a general introduction to the field of human-computer interaction. You will learn about techniques of designing, evaluating and prototyping user interfaces, then you will apply those techniques to your own group project.
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