Students are familiar with the rules of scientific reporting on a cognitive scientific experiment. In addition, they are familiar with the fundamental concepts and methodologies of user-centred design. Students are able to:
- Describe the sections that have to be present in a scientific (peer-reviewed) article published in an international journal.
- Explain how the separated sections of a scientific article are linked to each other.
- Synthesize cognitive psychological theories and results from international literature into a clearly written introduction of a scientific article.
- Report on the participants, materials, procedures, analysis and results of a study in a transparent, replicable and concise way in the method section of a scientific article, in line with APA style.
- Reflect on the results by critically evaluating the research design and analysis of a replication study.
- Conduct a heuristic evaluation by applying user-centred design principles and following international standards (ISO) definitions and practice.
- Design a low-fidelity prototype by applying user-centred design principles and cognitive psychological theories.
- Set up a user test protocol with an eye tracker and for usability assessment
- Report the basic outcomes of an eye-tracker applied for research purposes in a clear way.
- Report a usability test on a prototype developed in this module in line with ISO practice and definitions
In this component students will practice by conducting and reporting a replication of an experiment. In the above-mentioned Theory component, students learn a great deal about experiments used to examine cognitive functions. When working on the project of D&R students will conduct experiments on the topics discussed in the Theory component, and they will apply appropriate data analysis (descriptive and/or inferential) techniques and theories learned in both the previous and current modules to carry out the evaluation. Moroever, students will continue to develop design skills and learn about activities such as requirement specifications and low-fidelity prototypes, as well as user testing and eye-tracking. They will redesign a product following cognitive psychology principles and you will set up an eye-tracking and a usability test and write a report regarding the redesign process and the evaluation of the prototype they developed.|
This study unit is part of the module Cognition and Development (202000330). A module is offered as one educational unity and students take it as such.