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Cursus: 202000281
202000281
User-centered design (P)
Cursus informatie
Cursus202000281
Studiepunten (ECTS)4
CursustypeOnderwijseenheid
VoertaalEngels
Contactpersoondr. J. Karreman
E-mailj.karreman@utwente.nl
Docenten
Docent
L.G.P. Boerkamp
Docent
dr. J. Karreman
Contactpersoon van de cursus
dr. J. Karreman
Docent
dr. H. Scholten
Collegejaar2020
Aanvangsblok
2B
AanmeldingsprocedureZelf aanmelden via OSIRIS Student
Inschrijven via OSIRISJa
Cursusdoelen
At the end of the course, students will be able to … (between brackets the number of the corresponding intended learning qualification of the programme):
  1. perform a systematic requirement analysis as part of a user-centered design process (2.3, 2.4, 2.5, 3.1, 3.2, 3.4, 5.2, 5.3);
  2. to develop a prototype of an app for a specified target group that results in a positive user experience as part of a user-centered design process (3.2, 3.3, 3.4, 4.4);
  3. to perform a systematic evaluation of a prototype of an app by conducting a small-scale user-focused usability study (2.3, 2.4, 2.5, 3.2, 3.4, 3.5, 5.2, 5.3);
  4. communicate effectively with prospective users in a user-centred design process (4.1, 5.3);
  5. evaluate their work in a project team and reflect on their work (4.6, 4.7, 4.8, 4.9, 6.3, 6.4).
Inhoud
To prepare students for the possible future role of being involved in a design team as a communication expert, students are asked to design a prototype of an app that aims to positively change the target group’s behaviour. The project comprises of several parts, that together form a complete human-centered design process. The first step of this process is part of the Skills component. After students have developed a value proposition (4S1), they start with the Project. First, students elicit and analyse user requirements by applying appropriate research methods (4P1). Based on this, and on theoretical insights from the fields of social psychology and human-technology interaction learned in the Theory component, students design a mock-up of a persuasive app (4P2). This app is subject of a formative evaluation with prospective users (4P3) as students test the prototype against the formulated requirements with the goal to detect possible improvements for the design of the app. At the end of the project, students reflect on their role in the project team.

This course is part of the module Design for user experience. Because the four courses, which are part of the module, are highly related to each other it is not possible to follow this course separately.

 
Participating study
Bachelor Communicatiewetenschap
Module
Module 4
Verplicht materiaal
Book
Van den Broek, J., Koetsenruijter, W., De Jong, J.& Smit, L. (2016). Visual Language: Perspectives for both Makers and Users.
Aanbevolen materiaal
-
Werkvormen
Hoorcollege
AanwezigheidsplichtJa

Werkcollege
AanwezigheidsplichtJa

Toetsen
4P1: Group ass. requirements analysis

4P2: Group assignment app design

4P3: Group assign. formative evaluation

4P4: Individual assignment reflection

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