After passing the course, the student can:
- Explain the basic principles of how people perceive the world through different sensory modalities and how they interact
- Explain how multimodal information can influence the experience of different types of products
- Decide in a given design situation (for example, the design of feedback in a specific product) which modality can best be used to transfer information from product to user and vice versa
- Translate a desired experience for a product into a design that combines information from different modalities
- Collect and evaluate sensory stimuli fitting with a specific experience
In design, (both in design research and in practice) a lot of attention goes to the visual aspects of products. However, people experience the world around them and the products therein through all of their senses. Lately, more attention has been given to “multimodal design”, or “multisensory design”(designing for all of our modalities). To be able to design for all modalities, designers need to know how people perceive products through the different modalities, how the different modalities interact and how, in the end, a complete product experience is formed. In designing interactive products, multimodal design is likewise gaining attention (for example, by providing other than visual information while giving feedback or while triggering an interaction). In this course, theoretical knowledge about the issues above will be provided, illustrated with examples from design research and design practice. In several workshops, students will practice the design translation from desired experience to a design for all modalities. The course will end with a (group) assignment for which a case with societal relevance - related to a current research project - will be introduced. The final results of the groups will be presented in a presentation session.