After passing the course, the student can:
- design (a) system architecture(s) for typical consumer systems;
- translate theoretical findings (as learned in courses) into (a) user-directed product(s) that adds value to society;
- formulate and present a coherent and balanced system design that meets user needs and is in line with new technology trends;
- recognize opportunities of a new technology for use by consumers;
- balance stakeholders’ interests into a balanced system architecture of (a) typical consumer product(s).
The Industrial Design Engineering (IDE) master track on Smart Environments and Virtual Reality has an essential component of joining different engineering disciplines into products that are useable and useful for customers. In this project, two or three subjects are integrated into one system design.
A system architecture and design concept has to be developed. Depending on the courses followed in the first part of the master program, an assignment to define a system architecture is formulated by the student or the coordinator. Techniques as taught in Systems Engineering and project competences from the Bachelor’s curriculum in combination with tools and methods from research have to be used to arrive at a coherent and useable system design.
Aspects that have to be treated in the project report are:
Besides MSc.in IDE and Robotics students, this project is also suitable for students following a master program with a design focus or learning outcome (e.g., Biomedical Engineering, Computer Science, Electrical Engineering, Embedded Systems, Mechanical Engineering, Interaction Technology, Sustainable Energy Technology
- Context and Stakeholders’ Analyses
- Technology scouting
- Added value to society
- Requirements and design constraints
- Systems architecture
- Modules and Subsystems
- System conceptualization / User interfaces
This course is intended for second semester students and older. Students who started their Master’s programme in block 2A can follow the course the next academic year.