After passing the course, the student can:|
- Recognize the benefits and limitations of a scenario based product design method
- Examine the various types and functions of scenario-usage in human centred design
- Determine relevant criteria for formulating and assessing scenarios
- Implement various types of scenarios in the relevant phases of the design process
- Examine and compare various human centred design methods and tools that can support the implementation of scenario based product design methods
- Select from and implementing various human centred design methods and tools to support the implementation of scenario based product design method in a case study
Scenarios are stories of people using a product, service or a system in a certain context. These stories can be represented through several media such as narratives, storyboards, movies and virtual reality. Scenarios can be used to guide the design of products and services that are relevant for the goals and needs of users. This methodology is called "scenario based product design".
In this course, students will experience that each design project needs a dedicated design approach and that designing based on a list of requirements is not necessarily the only and best way. The following subjects will be discussed:
In the group assignment, students will develop and execute a scenario based design method for a specific case study.
- The positioning of scenario based design methods among other well-known design methods that can support designing human centred products and services
- Opportunities that scenario based design methods offer, such as understanding and designing products that better suit the use situation and improved communication between stakeholders
- The relevance of using participatory design techniques in creating and validating scenarios through enabling users to have an active role in the design process
- Several techniques that can be applied in the analysis, synthesis and evaluation phase of a scenario based product design process (e.g., card games, personas, probes, storyboards, role-playing)
RELATION TO OTHER COURSES
This course relates to courses in which students learn about design methods and usability engineering:
- Introduction to industrial design
- Human-Product Relations
- Create the future
FORM OF EDUCATION
Practical. Apart from participating in workshops (practicals), students will work both in groups and individually. The grade for the group assignment will be on a scale from 1 to 10. The assessment of the individual assignment will result in an individual bonus, neutral or a deduction point on this group assignment grade.